Applying Blights
The Blights are a set of diseases known to those in Grimsby Grove that can infect Folk. While each is unique in its own way, they do share a handful of similarities. Each Blight has 3 stages, and each stage is marked by inward and outward changes to the body of the infected Folk. They all also affect the phylakardia in some way, which is among the first symptoms the Folk will have. With the phylakardia infected, the Folk’s eye will also show signs of sickness. Each stage gets progressively worse, and the further they get the harder they are to bring back until it is too late.
Blights allow for different eye color stylizations, mutations rarely seen in Folk, and limited Phylakardia color changes. Due to the Folk’s regeneration factor, Blights are the most common set of diseases which can affect a Folk. Sickness is so rare that the bacteria have evolved to attack the immune system without remorse.
This is the guide for how Blights operate from a purely mechanical standpoint. If you wish to see the upgrades or read up on the detailed lore for each Blight, click below.
Blights allow for different eye color stylizations, mutations rarely seen in Folk, and limited Phylakardia color changes. Due to the Folk’s regeneration factor, Blights are the most common set of diseases which can affect a Folk. Sickness is so rare that the bacteria have evolved to attack the immune system without remorse.
This is the guide for how Blights operate from a purely mechanical standpoint. If you wish to see the upgrades or read up on the detailed lore for each Blight, click below.
Blights are a way to allow your Folk to change their Eye and Phylakardia colors without using Extraordinary upgrades. Allowing for different styles of coloration or shape to the eyes, as well as other features not traditionally gained through Common and Uncommon upgrades. They are considered Rarer than Uncommon, but more common than Extraordinary.
Basic Information
Here is the basic facts about Blight Infection in terms of mechanics:
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While the Blight is active, a Folk must have one of the Blight Upgrades in order to display their stage of infection.
Blights actively affect mechanics such as Magic, Breeding, Guilds and Events.
- Stage 3 upgrades cannot be removed. Stage 2 upgrades can be removed once a Stage 3 upgrade is applied.
- Stage 1 upgrades can be removed once a Stage 2 or Stage 3 upgrade is applied. Phylakardia remains affected.
- These upgrades can stay or be removed when your Folk has been cured of a Blight. [Please remember that Stage 3 is incurable.]
Blights actively affect mechanics such as Magic, Breeding, Guilds and Events.
How Do I Get A Blight?
The only way to get infected with a Blight is via Ether/Blood contamination. This means that you must find either a player character or a Predator known to be infected with a Blight, or perform an action that infests a character with a Blight.
All Blight infections are violent in nature due to the Folk's regeneration factor being affected by trauma. The more traumatic a situation is, the slower it is to heal, and the higher the chances of being infected with a Blight is. Each Blight has their own individual requirements; some are more difficult than others due to the rarity of said Blight or certain Blights having a specific method of infection. |
How Does A Kit Get or Cure A Blight?
Kits, due to the fact that their Phylakardia is naturally harder than an adult folk’s Phylakardia and their magic is unstable, have different methods to infection and cure.
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How Does an Adult Get or Cure A Blight?
Adult Folk’s Phylakardia’s are softer than a Kits’. Therefore it is easier for an Adult Folk to get infected with a Blight.
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What Are The Requirements?
The basics to all Blight infection requirements are the following:
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- Cooldowns: If your Folk has been infected with a Blight before, there is a 3 month cooldown between the date the first blight is cured and the date of infection of a different Blight. This means if a player Folk got cured on March 24th, they must wait until June 24th to get infected again.
- Time Limits: All Blight upgrades must be applied a week from the initial infection image being posted at 11pm EST. This means if a player Folk got infected on October 7th, you must apply the Blight by October 14th at 11pm EST unless stated otherwise. [IE. An event Blight application]
- Bloodmoon Frenzy: During the month of October, kits and adults can get infected with blights without needing to do any quests.
Folk, Predators, and Medusa Syndrome, oh my!
Medusa Syndrome operates differently from other Blights. Due to its specific requirements it is harder to get than others.
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- When it comes to an Event Predator death, once the death is officially announced, only player Folk who have been drawn attacking the Event Predator will be able to apply Medusa Syndrome. Player Folk can apply the upgrade within 1 week of the official death announcement.
- Medusa Syndrome cannot be cured. Medusa Folk cannot breed. And eventually, all Medusa Folk will become a Predator unless they die first.
How Do Blights Interact With Other Upgrades?
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"Overpowering" Upgrades
Due to the nature of certain Blights. They can "overpower" certain upgrades while infected. The upgrade is still applied, but it can not be visibly seen until the upgrade which has taken priority has been removed. It can still be listed as having that upgrade.
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Combinable Blights and Phylakardies
The following below are all legal combinable first stage Blight Upgrades in terms of doubles (meaning 2 different Blights). Due to the nature of how certain Blights work, if they can not combine with each other then it is not shown in this chart.
Blight Mechanical Impacts
Being infected with a Blight has certain mechanical impacts which leave once cured! Only things which have a mechanical impact are listed below.
Breeding
All Blights have breeding debuffs, some more than others depending on how far the Blight is, or what kind of Blight.
Medusa Syndrome
Bloodborne Virus
Moontouched
Frostmaiden's Kiss
Mummy Rot
Decadent's Folly
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Blight infected Folk also have a chance of passing on their Blight to their offspring. If multiple folk with Blights participate in a breeding, the chances of infertility and chances of the blight being passed on are stacked.
All fertility effects and the chance of the illness being passed on through breeding are removed if or when the Blight is cured.
All fertility effects and the chance of the illness being passed on through breeding are removed if or when the Blight is cured.